SWAT: Special Weapons and Tactics

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Special Weapons and Tactics (SWAT) is a large community based on gaming and coming together. We primarily hold events on a wide range of Club Penguin Private Servers! We host several events in a week.

Being one of the friendliest, we were founded on 7th July 2009 by Ganger90. It was once a group of handful of friends. Today, it is a large community with over 6,000 members to interact with!



We have a large crew of active staff members.
A worthy place to express yourself!

1. WilliamW2010(March 2025 – Present )
2.  ( April 2025 – Present )

Defence of SWAT’s hope of major (11/09/2025)

On 11 September 2025 we, Special Weapons and Tactics, logged on for the third battle of our first war with the Romans. Although we failed to max five, I admire those who did come

Max: 2

Yes, I do know the elephant in the room, the exact date; it should be noted that we expect the comments to be normal in spite of this.

Read about our previous battle here.

Defence of Krill’s hopes and dreams (10/09/2025)

On the 10th of September 2025, we, Special Weapons and Tactics, logged on for the second battle of our first war with the Romans. Our activity was good. Unlike our previous battle, this did last the full 30 minutes.

Max: 5

Summary, courtesy of CPAJ Judge History (with SEO adjustments):

Room 1

Room one began with SWAT entering first, with SWAT’s bomb being slower than the Romans. The Romans formed a V, with sizes being 5-3 in favor of Romans. It was noted that SWAT was quite dead within this room, and then SWAT formed a vertical. Both armies had poor speed and completion, with Romans dominating the coverage factor. SWAT rakes, with Romans having a solid defense before quickly waterfalling.

Sizes were 6-4 in favor of Romans. Romans formed a chatbar, whilst SWAT formed a standard horizontal in the center of the room. Romans’ formation was somewhat spread out, compared to SWATs’ bunched formation. SWAT waterfell with Romans having a quick yet poor defense. Romans then bombed but shortly after tried to execute an upside-down T. SWAT then did a very bunched diagonal, with the sizes being 6-5 in favor of Romans. Due to Romans’ overall dominating in formations, completion, pace and coverage, Romans wins this room

Room 2

Room two began with Romans entering first, before quickly forming a diagonal. SWAT also formed a diagonal but was heavily cramped. Romans had decent speed, with SWAT being dead. Judges noted that SWAT’s formation contained some AFKs, with the same regarding Romans, except Romans had decent speed and completion. Romans then did an @ BWB rake, with SWAT having zero defense before moving into a rake. Romans then formed a diagonal, with SWAT bombing for a while before moving into a horizontal chatbar formation and then quickly moving into a diagonal.

Sizes were 6-4 in favor of Romans. Romans then formed into a chatbar, with both armies trading coverage. Romans then did a poor whirlpool with SWAT failing to defend. SWAT then bombed, with Romans making a solid T. It was also noted that Romans were slow in terms of tactics within this room, with SWAT forming a really poor horizontal.

And to end this room, SWAT then bombed. Similarly in room one, Romans also dominated yet again in terms of coverage and utilization of size, with SWAT having loads of AFKs and hard formations to decipher; Romans win this room.

Room 3

Room three then began with Romans entering first, to which SWAT then formed a vertical. Romans then formed a well-spaced-out V, with sizes being 6-3 in favor of Romans. Romans then waterfell with an @ BWB, with SWAT having poor defense. SWAT raked with Romans forming an upside-down V.. SWAT then formed a very bunched diagonal. It was noted that Romans UV didn’t quite utilize their size, with SWAT then doing a creative, yet ineffective, Z wipe. Romans then bombed, with them forming a UT.

SWAT was still Z-wiping, which was heavily out of sync. SWAT then covered Romans for a bit, with Romans having a solid pace. Throughout this room, Romans overall performed decently. With the completion, pace and coverage, Romans wins this room

What Went Well:
Was first to enter majority of the rooms
Creative movements
Good balance of emotes and word tactics

Even Better If:
Improved on the AFKs
Had better pace and completion
Improve on spreading out formations more

Defence of Legoman’s Daycare Center (09/09/2025)

On the 9th of September 2025 we, Special Weapons and Tactics, logged on for the first battle of our first war with the Romans. In spite of losing by default due to failing to max 5, we nevertheless put up a good fight.

Max: 3

Though the war is off-map, we should still take it as seriously as possible.

EU Training stride (06/11/2025)

On the 6th of September 2025 we, Special Weapons and Tactics, logged on for an EU training event; the event had remarkable attention and retention, still at 7 by R3 (with a room switch).

Max: 7

A bog-standard training event with good activity and retention. In addition, the max was good.

EU Training sail (02/11/2025)

On the 2nd of September 2025 we, Special Weapons and Tactics, logged on Snow Forts for an EU training event. The activity was not the worst.

Max: 5

Practice Battle versus Elite Guardians of Club Penguin I (31/08/2025)

On the 31st of August 2025 Special Weapons and Tactics logged on for their last event of August 2025, a practice battle versus Elite Guardians of Club Penguin; the activity was wonderful. SWAT won the battle 2-1-0.

Max: 6

Here is the summary, courtesy of CPAJ Judge Moon (with some SEO boosting adjustments):

Room 1: Casa Fiesta

SWAT enters the room; EGCP enters a second later, but only 1 troop is in. SWAT forms a vertical, EGCP has not bombed or made a form. Sizes are 4-2 SWAT. SWAT has good speed, though activity is on and off. EGCP cannot be seen in SWAT’s form, as SWAT is more active. SWAT rakes, with EGCP not defending at all. EGCP is sitting still, while SWAT forms a horizontal line.

Sizes are 5-3 SWAT. EGCP makes a V, then bombs. Sizes are 6-3 SWAT. SWAT waterfalls while EGCP bombs. Both armies have AFKs. SWAT forms a /, while EGCP attempts an L. Both armies are very spread out, making their forms look nice. EGCP pick up the speed. Sizes are 6-4 SWAT. Due to being faster and having better forms, SWAT WINS ROOM 1.

Room 2: Forest

SWAT enters in first; EGCP comes in shortly after. SWAT forms a /, while EGCP forms a horizontal line. Sizes are 5-4 SWAT. Both armies are performing at similar speeds, though SWAT is holding it better, since EGCP stops sending in tactics before SWAT, leaving a few periodic gaps. SWAT whirlpools, then EGCP bombs with no tactics.

SWAT forms a horizontal, and EGCP counters with a vertical. Judges notice that both forms are cramped, though SWAT is not as cramped, resulting in them looking bigger. EGCP rakes, SWAT defends slowly. EGCP is out of sync while being bunched in their /. SWAT is still bombing, with EGCP giving a mediocre defense, with 1 AFK. SWAT counters with a. Both armies bomb at the same time. Due to being better and faster overall, having neater forms, and being more in sync, SWAT WINS ROOM 2.

Room 3: Inside Mines

SWAT enters in the room first, with EGCP taking a few seconds to enter the room. Sizes are 4-4 TIED. EGCP makes a chatbar line, while SWAT makes a vertical. Both armies are good with speed, SWAT noticeably keeping their pace with faster flickers. SWAT could spread their vertical line out a bit more. Though fast with emotes, SWAT is slower with word tactics. EGCP is out of sync; each troop is doing a different tactic. EGCP still is struggling with speed. Both armies bomb, with EGCP covering SWAT.

EGCP forms a vertical line; SWAT makes a chatbar line. Sizes are still 4-4 tied. Both armies use a BWB. SWAT is covered by EGCP, though the ability to hold the BWB isn’t great. EGCP is very slow, with AFKs in the middle. EGCP does a clockwise bomb, then makes a UV, to then shift to a . SWAT is still bombing. EGCP uses a BWB, but holds it poorly. SWAT creates a / form.

Sizes are 5-4 SWAT. SWAT’s / is very cramped compared to the previous form they were in. Both armies are out of sync. There is a big gap in SWAT’s form. Due to both armies having the same issues, though at different points, both armies had messy and cramped forms, and both suffered from AFKs. ROOM 3 IS A TIE.


What Went Well
Nice flickers
Quick to enter rooms
Sat on EGCP when needed

Event Better If..
Send tactics more frequently
Space out forms better
Less AFKs
Hold tactics for longer
Defend faster

Practice Battle versus Fire Vikings II (29/08/2025)

Today, 29th August, Special Weapons and Tactics logged on for their second practice battle with Fire Vikings. The battle was won by SWAT 2-1-0.

Max: 4

Although this max is significantly worse than our last event (7, a ~57% reduction), the activity was decent.

Summary, courtesy of CPAJ Judge History:

Room 1

Room one began with SWAT entering in first, with FV being 35 seconds late with only a singular person. SWAT bombed for around a minute, after which they then made a vertical line. Judges noted that SWAT had good completion, whilst the FV had poor completion and pace. Sizes were 4-4. FV made a horizontal line, with there being AFK troops within their formation. Sizes were 4 to 3 in favor of SWAT. FV formations were also messier, with two people bunched when there was a big gap. SWAT then did a slow rake, with FV also doing a slow bomb. SWAT moved into a horizontal line, and FV moved into a poor diagonal. FV had poor pace, with the majority of their troops not sending tactics. Both armies had poor completion, with SWAT having bunches as well as being unsynced. FV then bombed for a second and then went to back to their formation… SWAT then did a waterfall, with FV being very inactive. Sizes were 4-4. SWAT moved into a diagonal, with FV raking for a solid five seconds, then quickly moving into vertical. Due to SWAT having better completion, pace, more activity, fewer AFKs, and better movements, SWAT wins room 1

Room 2

Room two began with SWAT entering in first, with FV making a chatbar line while the SWAT made a left diagonal. Both armies, quite frankly, died for a bit, with both of them also being out of sync. SWAT then did an emote tactic for a solid 20-30 seconds, with the sizes being 4 to 2 in favor of FV. SWAT then did a whirlpool, with FV defending poorly. FV then bombed, with both armies still bombing. SWAT then made a chat bar, which was quite close together for only two people. FV then did a left diagonal, which was bunched in the middle. FV’s formation was still messy, with SWAT doing a backwards whirlpool. FV then did an out-of-sync bomb, with sizes being 4 to 3 in favor of FV. FV then shifted into a waterfall, with SWAT forming a vertical line. FV then made a horizontal line, with both formations being neater than their previous formations. Due to neither army outperforming the other, Room 2 is tied.

Room 3

Room three began with SWAT entering in first; SWAT formed a horizontal line, with FV mazing into a scatter formation. FV then shifted to a chatbar line, with SWAT having better completion. Judges noted that both armies were dead. FV performed slowly but had better completion. FV then raked, with SWAT doing a quick defense. FV then did a vertical, with SWAT doing a late rake to which the FV failed to defend. FV had slow completion, with them dropping to 3, which equals the sizes being 3 to 3. SWAT made a left diagonal, with FV making the same formation as SWAT. FV then constantly moved formations, with SWAT being a bit more awake. SWAT then did a whirlpool, with FV doing a J bomb. Sizes were 4 to 3 in favor of SWAT. Judges noted that SWAT was quite active during the last minute of the room. FV then moved into a V, with SWAT J bombing and then shifting to a diagonal. Due to having better completion and pace, as well as having fewer AFKs, SWAT wins room 3.

What Went Well

  • SWAT/FV Had better completion
  • SWAT/FV Had better pace
  • SWAT Good utilization of size
  • SWAT Had lesser AFKs
  • SWAT Had better movements
  • SWAT Had nicer and creative formations
  • SWAT Quicker to enter rooms

Even Better If

  • SWAT Spread out more
  • FV Constantly dropped sizes
  • SWAT Send tactics more frequently
  • FV Defend better and try not to have big pauses between tactics
  • SWAT/FV Ensure formations are neater by avoiding gaps, bunching and troops out of formations
  • FV Avoid exiting the rooms as much.

Note: We do not know what “mazing” is meant to be.

EU Training ink (27/08/2025)

Today, 27th August 2025, Special Weapons and Tactics logged on Snow Forts for a training event. Good activity as per usual.

Special Weapons and Tactics on Snow Forts during their EU Training ink; sending the ED emote, a likeness of Sol
Max: 7

Invasion of Rome I (25/08/2025)

Today, 25th August 2025, Special Weapons and Tactics logged on to invade Rome, a little server hidden inside outback, the perfect capital for SPQR; though Templars did not appreciate this invasion either.

Special Weapons and Tactics in cove in their invasion of the freeland Rome
Max: 9

Though the invasion was not successful we definitely caused a commotion. First according to their CPA interview the reasons for the coming Romans war was

…and their attempted freeland invasion of Rome to stick it to us is a fine enough justification in itself for a casual off-map war.

Secondly, despite Romans saying nothing about losing their most thematically fitting capital, the Templars, that is to say, Elsa alone, got extremely pissed in public CPA chat.

Here is a compilation of Elsa raging about Rome:

Also, Yokan is out for blood, sheesh.

Defence of 65 II (23/08/2025)

Today, 23rd August 2025, Special Weapons and Tactics logged on yet again in defence of our land against the Romans of Club Penguin.

Special Weapons and Tactics and Romans in the room Cove as Special Weapons and Tactics during the Defence of 65 II. SWAT is trying to defend its land, sending a mix of E2 and E3 emojis, which are smiling and neutral faces respectively
Max: 8

The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:

The Romans once again launched an invasion against SWAT. In this close battle, the Romans ultimately came out on top, successfully claiming the land and rendering their invasion successful. This invasion officially marks SWAT’s elimination from the tournament, as they no longer have land.

Though we lost and were eliminated from Summer Blitz I am still proud of SWAT’s performance